Game Dev Tips: Making AI that Feels Real

Video Game Development Tips

AI has, for a long time, been a component of video games that has allowed them to be much more immersive and interesting. Building an AI that feels alive and behaves like a real person is a difficult task. In this blog, we’ll go over several tactics that can help you design an AI that moves, responds, and feels like a real being.

Start with a Solid Foundation. First off, it’s important to have a solid foundation of the basic AI functions before attempting to go in-depth. Start by learning the basics of AI behavior, such as decision trees, pathfinding, and object avoidance. After mastering the basics, you can begin to add features such as facial recognition, advanced pathfinding, and goal-oriented behavior.

Add Variables. Randomness is key for creating believable AI behavior. Simple operations such as adding random numbers to a unit’s actions, random movements, and randomized pathfinding will make AI feel more human-like. Additionally, adding variables to the AI’s behavior will enable it to change based on the environment, which is essential to realistic AI behavior.

Incorporate Emotions & Personality. Once your AI is able to move around the environment, it’s time to add more depth to its personality. Giving the AI emotions and personality will not only make it more believable, but it will also deepen the game play. For example, giving an AI a temper will make it more challenging to interact with.

Be Consistent. While some randomness and unpredictability is essential for AI, it’s important to remember to stay consistent with the behavior you have designed. The AI’s behavior should remain predictable, and any changes should be logical. This will ensure that the AI feels alive and behaves naturally.

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